The Gnomon Workshop – Pipelines for Video Game Animation
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The Gnomon Workshop – Pipelines for Video Game Animation
The Gnomon Workshop – Pipelines for Video Game Animation
Scott Easley | 3.7GB | ProjectFiles
Scott Easley takes you through the process of constructing a character animation pipeline in Maya that will allow you to constantly improve and update your characters without adversely affecting any of the existing animations. Scott also shows you how to use the Trax animation editor from the ground up and how to build a library of animation actions which you can then use to block-out more complex character animations. Included on this DVD are tutorials, a sample rig, blend shapes for facial set-ups, character texture maps, custom tools, shelves, poses and a Maya project to get you on your way.
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Total Training Introduction to Maya Interface and Workflow DVDR-AG | 786.77 MB
Description: Over the past many years, Maya has become the leading 3D application used in the film, broadcast and game industries. Hailed for its diverse toolset, Maya excels due to its integration, flexibility and performance in regards to modeling, texturing, lighting, rendering, animation, rigging and effects. Designed for the individual new to Maya, this DVD contains over five hours of lecture. The essential UI (userinterface ) is discussed, focusing on the work- flow of an experienced user. Learn how to efficiently create, manipulate and organize hierarchies, objects, components and cameras. Many concepts are introduced including the use of Polygons versus NURBS, tesselation, antialiasing, UV Layout, projects, preferences and MEL scripts. Customization of the UI is also addressed in order to dramatically improve efficiency and workflow.
Title: Introduction to Maya
Interface and Workflow
Category: Animation
Presenter: Alex Alvarez - The Gnomon Workshop
Platform: Windows & MAC OS
Format: DVD-ROM & Online
Running Time: 5 Hrs, 1 DVD
Level: Beginner to Intermediate
Project Files: Included
Solutions: Multi-User Education Government International More
Homepage - http://anonym.to/?http://www.totaltraining...a_introifwf.asp
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Caricature : The One Minute Caricature
English | 01:11:08 | DivX 676x442 484 Kbps | MP3 96 Kbps 48.0 Khz | 300MB
The One Minute Caricature is the first volume in a series of lessons that describe the process of caricaturing. Ideal for the beginner, this volume covers the profile the easiest to learn and the fastest to draw.
Start making money right away drawing at parties or conventions by following Jim's simplified approach to drawing the head and body.
This technique has been time tested, handed down from the masters of the theme park caricaturists and their secrets revealed for you in this 70 MINUTE instruction. Join the many other artists who have learned the method and are now earning up to $100 PER H0UR or more. Other special sections include constructing gags for sports, hobbies, and professions and how to find the markets for your work.
Materials needed to get started:
• the parts of the face
• formula for a really fast likeness
• the quick sketch body
• how to put a gag together
• gag ideas
• how to draw quick sketch objects
• how you can make $$$ from your new skill
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-----------------------------------------------------------------------------------------
Description: Over the past many years, Maya has become the leading 3D application used in the film, broadcast and game industries. Hailed for its diverse toolset, Maya excels due to its integration, flexibility and performance in regards to modeling, texturing, lighting, rendering, animation, rigging and effects. Designed for the individual new to Maya, this DVD contains over five hours of lecture. The essential UI (userinterface ) is discussed, focusing on the work- flow of an experienced user. Learn how to efficiently create, manipulate and organize hierarchies, objects, components and cameras. Many concepts are introduced including the use of Polygons versus NURBS, tesselation, antialiasing, UV Layout, projects, preferences and MEL scripts. Customization of the UI is also addressed in order to dramatically improve efficiency and workflow.
Title: Introduction to Maya
Interface and Workflow
Category: Animation
Presenter: Alex Alvarez - The Gnomon Workshop
Platform: Windows & MAC OS
Format: DVD-ROM & Online
Running Time: 5 Hrs, 1 DVD
Level: Beginner to Intermediate
Project Files: Included
Solutions: Multi-User Education Government International More
Homepage - http://anonym.to/?http://www.totaltraining...a_introifwf.asp
All Links are interchangeable
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----------------------------------------------------------------------------------------
Caricature : The One Minute Caricature
English | 01:11:08 | DivX 676x442 484 Kbps | MP3 96 Kbps 48.0 Khz | 300MB
The One Minute Caricature is the first volume in a series of lessons that describe the process of caricaturing. Ideal for the beginner, this volume covers the profile the easiest to learn and the fastest to draw.
Start making money right away drawing at parties or conventions by following Jim's simplified approach to drawing the head and body.
This technique has been time tested, handed down from the masters of the theme park caricaturists and their secrets revealed for you in this 70 MINUTE instruction. Join the many other artists who have learned the method and are now earning up to $100 PER H0UR or more. Other special sections include constructing gags for sports, hobbies, and professions and how to find the markets for your work.
Materials needed to get started:
• the parts of the face
• formula for a really fast likeness
• the quick sketch body
• how to put a gag together
• gag ideas
• how to draw quick sketch objects
• how you can make $$$ from your new skill
Download HotFile:
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-----------------------------------------------------------------------------------------
- Bob Cato - Drawing and Painting The Adult Male Head- 3 DVDs
English | 720x480 DX50 30fps 659kbps | Mp3-64kbps | 2GB
1. Drawing the Adult Male Head
with Bob Kato
The ability to draw and paint the human head is a fundamental skill that all artists should have. In this first DVD in a series, Bob Kato demonstrates step-by-step how to draw the human head using basic drawing materials. He shows how to develop a drawing in stages, and through this process discusses gesture, form, depth, perspective, proportion as well as light and shadow. Bob also reveals how he invents characters using a basic set of guidelines.
2. Painting the Adult Male Head: Monochromatic
with Bob Kato
The ability to draw and paint the human head is a fundamental skill that all artists should have. In this second DVD in a series, Bob Kato demonstrates with gouache step-by-step how to paint the human head using value. He shows how to develop a painting in stages, and through this process discusses gesture, form, depth, perspective, proportion as well as light and shadow. In this lecture, Bob works from life and invents characters using a basic set of guidelines and strategies.
3 .Painting the Adult Male Head: Color
with Bob Kato
The ability to draw and paint the human head is a fundamental skill that all artists should have. In this third DVD in a series, Bob Kato demonstrates with gouache step-by-step how to paint the human head in color. He shows how to develop a color painting in stages, and through this process discusses gesture, form, depth, perspective, proportion as well as light and shadow. In this lecture, Bob works from life and invents characters using a basic set of guidelines and strategies.Screenshots:
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Drawing and Painting The Adult Male Head- 3 DVDs
Published by: jihanova on 3 April 2010 | 0
Gnomon Workshop Maya Effects Dynamics 01-07 DVDRIP
- Gnomon Workshop Maya Effects Dynamics 01-07 DVDRIP
English | 640x432 DX50 25fps 700kbps | Mp3-96Kbps | 5GB 7 DVDs Rip
Contents:
Dynamics 1: Particle Tool, Create Emitter
Dynamics 2: Vertex, Point and Curve Emission
Dynamics 3: Surface Emission
Dynamics 4: Rigid Bodies
Dynamics 5: Fields
Dynamics 6: Goals
Dynamics 7: Instancer
Dynamics 8: Introduction to Softbodies
Dynamics 9: Softbody Effects
Dynamics 10: Softbody Lattices and Curves
Dynamics 11: Spring Effects
Dynamics 12: Hardware Rendering
Dynamics 13: Sprite Rendering
Dynamics 14: Advanced Sprite RenderingScreenshot:Download from Hotfile
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10
Our drawing class this term focuses on character design and development, taught by Siju Thomas. Thomas is a talented artist who specializes in creating characters -- beginning with traditional skeletal, muscular, and skin sketches and then taking them to 3D modeling. A point which he's sure to drive home is the idea of creating characters which are grounded in reality -- varied concerns such as considering movement based upon physique, determining dental structure and jaw line based upon diet (aka, a carnivore would most likely have incisors), and more. One focus of the course this term will be designing a zombie character for inclusion in the Zombie project. This resulting character will be used in the following July07 Term as part of the 3D classes.
A portfolio of his work can be seen at his online portfolio. Most of the class will be done using Alias Sketchbook Pro, but the techniques apply to Photoshop and traditional media.
HOMEPAGE
Download from Rapidshare
http://rapidshare.com/files/152442582/f-CDaD.part1.rar.html
http://rapidshare.com/files/152442945/f-CDaD.part2.rar.html
http://cgresource.net/videotutors/fxphd/3022-fxphd-201-character-drawing-and-development.html
| 190 Mb | RS |
Our drawing class this term focuses on character design and development, taught by Siju Thomas. Thomas is a talented artist who specializes in creating characters -- beginning with traditional skeletal, muscular, and skin sketches and then taking them to 3D modeling. A point which he's sure to drive home is the idea of creating characters which are grounded in reality -- varied concerns such as considering movement based upon physique, determining dental structure and jaw line based upon diet (aka, a carnivore would most likely have incisors), and more. One focus of the course this term will be designing a zombie character for inclusion in the Zombie project. This resulting character will be used in the following July07 Term as part of the 3D classes.
A portfolio of his work can be seen at his online portfolio. Most of the class will be done using Alias Sketchbook Pro, but the techniques apply to Photoshop and traditional media.
HOMEPAGE
Download from Rapidshare
http://rapidshare.com/files/152442582/f-CDaD.part1.rar.html
http://rapidshare.com/files/152442945/f-CDaD.part2.rar.html
http://cgresource.net/videotutors/fxphd/3022-fxphd-201-character-drawing-and-development.html
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